Making use of gravity in Unity is a basic side of recreation improvement, because it permits objects to fall and work together with one another realistically. To use gravity, you should utilize the Rigidbody part, which gives bodily properties to things and permits them to reply to forces like gravity.
To use gravity to an object, merely add a Rigidbody part to it by way of the Inspector window. By default, gravity will probably be utilized mechanically, pulling the item downward. You’ll be able to alter the energy of gravity by altering the Gravity Scale property within the Rigidbody part. The next worth will end in a stronger gravitational pull.