Making a static collider object in Cinema 4D includes assigning the “Static” property to an current object, which prevents it from transferring or interacting with different objects within the scene. This kind of collider is often utilized in recreation improvement and physics simulations to outline boundaries, obstacles, or floor surfaces.
To make a static collider object in Cinema 4D 2024, merely choose the specified object, go to the “Object” menu, and select “Create Collider” > “Static.” This can add a “Collider” tag to the article, indicating its static collision properties.